#include <SocketHandler.h>
#include "DisplaySocket.h"

int main()
{
  SocketHandler h;
  DisplaySocket *p = new DisplaySocket(h);
  
  p->SetDeleteByHandler();
  p->Open("localhost", 9002);
  h.Add(p);
  h.Select(1,0);
  while(h.GetCount()) {
    h.Select(1,0);
  }
  return 0;
}
