#ifndef TITLE_H
#define TITLE_H

// MAP_START_... macros
#include "lab.h"
#define MAP_START_X ((SCREEN_W/2)-(WIDTH*8/2))
#define MAP_START_Y (70+((SCREEN_H-70)/2)-(HEIGHT*8/2))

// title.c functions
int title_screen();
void load_maps_screen();
void load_maps_screen_end();

#endif

