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lwinlib.c (
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#include <lua.h>
#include <lauxlib.h>
#ifdef _WIN32
#include <shlobj.h>
#endif
int get_appdata(lua_State *L) {
#ifdef _WIN32
char pbuf[MAX_PATH];
if(SHGetFolderPath(NULL, CSIDL_APPDATA, NULL, 0, pbuf) == S_OK)
lua_pushstring(L, pbuf);
else
lua_pushnil(L);
#else
lua_pushnil(L);
#endif
return 1;
}
int luaopen_win(lua_State *L) {
const struct luaL_Reg win[] = {
{ "appdata", get_appdata },
{ NULL, NULL }
};
luaL_register(L, "win", win);
return 1;
}
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